#pragma once
struct UserNode
{
	char name[20];
	char occupational[10];
	char phone[12];
};

enum WindowType {
	WMainMenu,
	WControlMenu,
	WCheckAllUser,
	WCheckTheUser,
	WInsertAUser,
	WDeleteTheUser
};

#include <iostream>
#include <cstdio>
#include <windows.h>
#include "CSingleton.h"

#include "DrawFunc.h"
#include "BaseWindow.h"
#include "Factory.h"
#include "FileOperation.h"
#include "CheckAllUser.h"
#include "CheckTheUser.h"
#include "ControlMenu.h"
#include "DeleteTheUser.h"
#include "InsertAUser.h"
#include "MainMenu.h"
#include "WindowControl.h"



using namespace std;

